Tuesday, December 30, 2014

Expeditionary Mettle

PROLOGUE

"To all whom see this presents, greetings." -- Introductory text contained in my US Navy Expeditionary Medal citation.

Photo of US Navy Expeditionary Medal on a notebook cover
US Navy Expeditionary Medal

EXPEDITIONARY

A long time ago in a land far, far away I went on an expedition. It was challenging and, decades later I can say this, fun. Recently I've gone on a few more expeditions of the professional development variety. Some of these, trips to EdCamps in other states for example, require me to travel a long way. Others I can complete using my iPad. One of the latter I finished a few minutes ago: reading @quinnovator's Learnlet blog. In it he discussed, with Dr. Will Thalheimer, instructional design tools, processes, and challenges.

My takeaway from this Learnlet is the tendency of today's Learning and Development (L&D) infrastructure and tools to dictate how training is designed. Some times these strategies are effective and other times designers should consider taking a trip to learn how others are approaching their work.

METTLE

One topic discussed in the blog got my ideation juices flowing: spaced learning. Learners are introduced to a bit-o-content for a brief time then go on to another topic. Some time later they return to the first topic and take the learning a little deeper.

Sketch containing text describing several types of training to include soft skills, process knowledge,and other
Artifacts learners can produce during training

I outlined how I like to design spaced learning experiences in the sketch above. Ideally they involve learners in small teams of no more than three. They learn a little of this and then a little of that. Along the way the learners create a tangible artifact from what they learned. In a soft-skills leadership development program this could be a table of scenarios they might encounter later on the job. It would help them work towards a solution more efficiently.

Some benefits of this sort of spaced training include:

  • Not being tethered to a learning space they can move around and manipulate materials on hand to prototype ideas. This lends itself to elearning and collaboration.
  • Learning from others perspectives.
  • Forming relationships with peers that may continue after the training. With some additional support they could form communities of practice.
  • Having a tool that helps them get started when they begin to apply on the job what they learned.

Another name for these artifacts is performance support tools. You're probably applying bits and pieces of this strategy today.

EPILOGUE

The journey doesn't end here. What are your thoughts on applying spaced learning in your instructional design practice?

@urbie

 

 

 

Sunday, December 21, 2014

Empathy Scales

PROLOGUE

"How high?"

EMPATHY

In her latest Learning Rebels blogs post @stipton writes Look up! How high? Up to the blue sky? Or is it enough to look around me, into the tired eyes of the other zombie workers? I think she's talking about the tendency many of us have to be so immersed in our work that our days rush by without us. There are at least two reasons for this. One, we fear falling behind and getting replaced by someone who can keep up. Two, our jobs are so satisfying we're in flow from that first sip of coffee until.. when? I don't believe it's flow. I think it has something to do with empathy and the systems we work in.

SCALES

Simon Bernard-Cohen, explaining Empathizing-Systemizing (E-S) Theory describes five brain types. Two of these, E (Empathizing) and S (Systemizing), are of interest to me as I learn more about designing transformational learning experiences. Empathizing is the ability to feel what others are feeling. Systemizing is the ability to analyze and construct systems. I wonder if when we construct learning systems and training, particularly in online modalities, we give enough consideration of learners' feelings about that learning?

I learned that empathy has two scales: affective and cognitive. Cognitive empathy leans towards systemizing. In a recent Google Hangout I tried, I think unsuccessfully, to make the point that it's possible for instructional designers to scale empathy by producing learning experiences that:

  • Have learners spending less time sitting in front of a computer
  • Use story as hooks to engage learners more deeply
  • Encourage learners to make artifacts that visually evidence they "get it"
Sketch of a meter showing affective and cognitive scales
Empathy Scales

In a traditional face-to-face classroom I think most teachers can sense what their students are feeling. I have met a number of teachers recently who leverage empathy to get students moving.

Kinesthetics are the missing piece in online learning, especially when that learning takes place 1:1 (computer:learner). There's so much more to learn and prototype about that.

EPILOGUE

Getting back to @stipton's Look Up! While you're up there, ask yourself: What has you working long and hard: worry or flow? The cartoon in Look Up! has someone observing two others pushing a cart with square wheels. To the observer the problem is the wheels. They could expend much less effort if the cart had round wheels, like the one the observer is holding. But from my perspective it's the two pushing who are in flow. Maybe if the observer made the effort to empathize with them the cart would have round wheels sooner rather than later.